Gameplay: Paladin
Key moments (lvl whise) with the Paladin:
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Cold Plains WP - Lvl 2 (Make a TP drop to the Den of Evil - you need to do that quest)
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Underground Passage - lvl 4
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Forgotten Tower - lvl 6
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Last Countess run - lvl 11 - 11.5 (Tal, Eth, Tir, El and 2xRal must have dropped untill that point for a good run)
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Andariel - lvl 13
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Duriel - lvl 17
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before Mephisto - lvl 20
Generall gameplay:
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lvl 1-6: Untill lvl 6 you should use javalins to put out as much damage as possible.
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lvl 6-12: With lvl 6 you start using Strangling Potions and a Scimitar (important). Throw out the potion and start hitting with 'Holy Fire' activated. This combination gives you AoE and high single target damage with high attack speed.
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lvl 12-19: Pretty straight forward. Just 'Zeal' through everything like a true zealer. Use charge to get past empty space between monsters that are worth killing. Untill Andariel you can still use Strangling Potions. After that they get pointless.
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lvl 19-Baal: Instead of zeal you now use 'Blessed Hammer' to kill stuff. This is easier since you dont have to be in melee range anymore. The area where the 'Blessed Hammer' hits evolves in a circle around you: Click here for a picture.