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Skillbuild normal any%: Paladin

Skillorder:

After Respecc:

Skillexplanations:

Might: Untill lvl 6 the only thing that increases our damage. At lvl 6 we switch to 'Holy Fire'.

Resist Fire: Synergie for 'Holy Fire'. Skilling it to lvl 4 gives us the highest average damage output while we use 'Holy Fire'.

Holy Fire: This will be the aura that gives us massive fire damage. It adds up to the physical hits. Unbeatable by any other aura untill lvl 19.

Blessed Aim: Synergie for 'Blessed Hammer'. We skill it up very high because 'Vigor' wastes 3 skillpoints which don't increase our damage.

Concentration: It only increases 'Blessed Hammer' by 50% of what the tooltip says. Thats why we skill 'Blessed Aim' at lvl 21.

Sacrifice: Requirement for 'Zeal'.

Zeal: In combination with 'Holy Fire' this is a powerfull skill. After lvl 4 it doesn't add any more hits, so no reason to use more skillpoints on it.

Smite: Requirement for 'Charge'.

Charge: A massive movement speed boost. Sometimes you get into a "Charge-Lock". Just switch weapons when that happens.

Holy Bolt: Requirement for 'Blessed Hammer'.

Blessed Hammer: Very strong AoE skill. At lvl 18 it is a little underwhelming though. Check out the 'Paladin Gameplay'.

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